Red Dead Redemption 2
Arthur's faith in Dutch is shattered when he abandons Arthur to the Army, leaves John for dead, and refuses to rescue a kidnapped Abigail. Arthur and Sadie rescue Abigail from Milton, who names Micah as the Pinkertons' informer before Abigail kills him. Arthur returns to camp and openly accuses Micah of betrayal. Dutch, Bill, Javier, and Micah turn on Arthur and a newly returned John, but the standoff is broken when Pinkertons attack. The player can choose to have Arthur aid John's escape by delaying the Pinkertons or return to the camp to recover the gang's money. Micah ambushes Arthur, and Dutch intervenes in their fight. Arthur convinces Dutch to abandon Micah and leave. If the player has high honor, Arthur succumbs to his injuries and disease and dies while watching the sunrise; if the player has low honor, Micah executes him.
Red Dead Redemption 2
EGM's Plessas found the journey of redemption for Arthur "far more redeeming" than John's in Red Dead Redemption, noting his sins heightened his sympathy for the character. Conversely, Eurogamer's Martin Robinson considered Arthur less compelling than Marston, resulting in a confusing narrative. GameSpot's Plagge felt the new characters contributed to the story's quality and Mike Williams of USgamer wrote they "feel like actual people" due to their varied personalities. IGN's Reilly praised the cultural variety and avoidance of caricatures, and Giant Bomb's Navarro noted the characters possess humanity often lacking in other Rockstar games, particularly in the thoughtful portrayal of Arthur's internal conflicts. MacDonald of The Guardian found the performances led to more believable characters. Polygon's Chris Plante found the political commentary shone when focusing on the Braithwaite and Gray families but considered the portrayal of Native American characters insensitive and confusing.
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